Apr 29, 2009, 01:27 PM // 13:27
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#1
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Zaishen Coins backwards compatibility
I looked and didn't see anything on this, so feel free to point and laugh and/or close if this has already been suggested, or especially if it's possible in-game.
So I was looking last night at the Zaishen reward guys, and I realized that once I get Heavy Equipment Packs for my characters, the only thing I'll really have a use for are the sweets, alcohol, party points, etc. Then I also realized that my Zcoins that are currently Silver can't go back to being Copper.
My suggestion: under the Silver Rewards, there should be 50 Copper Zcoins for 1 Silver. Similarly, under the Gold Rewards, there should be 10 Silver Zcoins for 1 Gold. If this can't be done, aka if the merchant code won't allow multiple items to be given for one item, add an NPC trader/collector who can.
Last edited by zelgadissan; Apr 29, 2009 at 01:52 PM // 13:52..
Reason: for some reason I kept saying bronze instead of copper :/
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Apr 29, 2009, 01:45 PM // 13:45
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#2
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Frost Gate Guardian
Join Date: Oct 2006
Location: Houston, TX
Guild: Dark Soul Takers
Profession: D/
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In the meantime, I might suggest only trade up the copper coins at time of intent to purchase silver or gold rewards. This way you always have copper in case you need to use them and not stuck with coins you cant downgrade.
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Apr 29, 2009, 01:57 PM // 13:57
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#3
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Furnace Stoker
Join Date: Jun 2005
Location: WTB Any Req Bladed,Echovald,Ornate,Outcast Shield,Gothic Defender,Str Req Diamond Aegis, +HP/+10 VS
Profession: N/
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alot of people trading copper up to save space. After all it is not hard to accumulate a stack of copper coins.
/signed
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Apr 29, 2009, 02:01 PM // 14:01
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#4
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Frost Gate Guardian
Join Date: Apr 2008
Location: Switzerland
Guild: Dragons of Shadows [DOS]
Profession: N/E
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I reckon that as you can only "upgrade" coins yourself, there should be a slight penalty for "downgrading", like 40 coppers for 1 silver? And maybe 8 silvers for 1 gold? (With some gp costs)
I agree with Crimzon though.
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Apr 29, 2009, 02:07 PM // 14:07
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#5
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Quote:
Originally Posted by Dorny
I reckon that as you can only "upgrade" coins yourself, there should be a slight penalty for "downgrading", like 40 coppers for 1 silver? And maybe 8 silvers for 1 gold? (With some gp costs)
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I tend to think of this like money - for example, in USA money, 100 pennies = 20 nickels = 10 dimes = 4 quarters = 1 dollar. Similarly, 500 Copper = 10 Silver = 1 Gold. I don't think we should really be punished for taking our coin collections and getting them turned into dollars.
At the same time though, if accepting a penalty would be the way that Anet would find a way to implement this, I would accept it.
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Apr 29, 2009, 02:16 PM // 14:16
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#6
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Ascalonian Squire
Join Date: Apr 2007
Guild: Forgotten Elonian Angels
Profession: W/Mo
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Quote:
Originally Posted by Dorny
I reckon that as you can only "upgrade" coins yourself, there should be a slight penalty for "downgrading", like 40 coppers for 1 silver? And maybe 8 silvers for 1 gold? (With some gp costs)
I agree with Crimzon though.
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Isn't the downside that you lost the money you paid to get to silver - gold?
50 coppers and some gold is asked for 1 silver.
If you trade back the silver for 50 copper, your down some gold. Perhaps they even ask you some cash for it?
/signed
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Apr 29, 2009, 02:55 PM // 14:55
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#7
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Frost Gate Guardian
Join Date: Apr 2008
Location: Switzerland
Guild: Dragons of Shadows [DOS]
Profession: N/E
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Quote:
Originally Posted by Darth Durgason
Isn't the downside that you lost the money you paid to get to silver - gold?
50 coppers and some gold is asked for 1 silver.
If you trade back the silver for 50 copper, your down some gold. Perhaps they even ask you some cash for it?
/signed
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It costs 50g if im not mistaken, to convert that? On the scale of GW, that's nothing. (For WoW, it's another story I think)
Think of it as a transaction fee: If you go to a bank, and want to convert some money into another currency, you lose a bit of that money, so that the company can make some money. The same would go here.
I admit it's a pain, but I would rather have some realism, and thought before using coins, rather than just randomly making lots of golds just because they look cooler, and then return to copper when needed. Would also help some people understand the value of money, before playing around with it. Some people should learn from this, seeing as how we (the world) is in a tougher economical situation.
But yeh, there should be a way to convert, somehow.
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Apr 29, 2009, 03:45 PM // 15:45
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#8
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by Dorny
but I would rather have some realism
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Seriously? Who cares about that?
MMOs have economies to offer a diversity of meaningful rewards for grinding a variety of content. It has absolutely nothing to do with some marketing simulation. (unless you are playing EVE or something)
The only reason we have gold/copper/silver is because of 250 as a maximum stack size.... IE just copper at the current value would fill your inventory too fast, and increasing the value of copper limits the granularity with which they can reward points. For actual gold/plat, GW wisely avoided the entire mess of currency conversion because it does nothing but needlessly complicate gameplay, just like these coins are doing (albeit they had to use it as a workaround here to deal with an aging engine.)
Gold conversion is enough of a penalty and would be yet another prestige sink Anet seems to so eagerly want.
Last edited by FoxBat; Apr 29, 2009 at 03:48 PM // 15:48..
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Apr 29, 2009, 04:18 PM // 16:18
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#9
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Furnace Stoker
Join Date: May 2006
Profession: R/
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It'd be nice, but for the interim, just plan ahead. If you want a heavy pack, you still have plenty of time before you get there; I'm just collecting coins as silver until I get 150, and then I'll convert them all at once to gold, makes it easier to keep track of my progress that way.
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Apr 29, 2009, 04:31 PM // 16:31
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#10
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Krytan Explorer
Join Date: Jun 2006
Location: Massachusetts
Guild: Omega Glory
Profession: Mo/
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who cares anyway? When you have the equipment pack - what do you need the coins for? Redo a whole mission to buy... a champagne popper?
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Apr 29, 2009, 04:37 PM // 16:37
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#11
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Quote:
Originally Posted by tvalentijn
who cares anyway? When you have the equipment pack - what do you need the coins for? Redo a whole mission to buy... a champagne popper?
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Alright, so let's take yesterday's mission for example, Ring of Fire. Say you have a handful of characters - probably a paragon or dervish for example - who hasn't been that far in Prophecies. You pick up that mission and hold on to it until you get there, because let's face it, there's no reason not to. It's a free reward for doing something you were planning on doing anyway. So by the time you get done, maybe you've got your equipment packs.
The basic point of this thread is that if there's a system in place, it shouldn't punish you for trying to get greater rewards, and it should be a complete workable system. When you buy something that costs $2.27 and you have $3.00, you don't get screwed out of 73¢. Similarly, if you want two Zaishen Keys and a Deep Scroll, and you only have 3 Gold Zcoins, you should be able to purchase them - under this system, you can't, even though you have more than the equivalent cost.
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Apr 29, 2009, 05:57 PM // 17:57
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#12
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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lol, think ahead about how u plan to spend ur coins before u exchange them, sigh
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Apr 30, 2009, 12:08 AM // 00:08
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#13
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Desert Nomad
Join Date: Oct 2005
Profession: Mo/
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/signed, as long as the gold fee is not returned.
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Apr 30, 2009, 03:45 AM // 03:45
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#14
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/signed
I thought of this too when I first saw the collector. Makes sense really when you think about it, and wouldn't be too hard to implement.
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Apr 30, 2009, 04:01 AM // 04:01
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#15
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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/signed, good reasons put forward by everyone. Maybe add a small penalty, 10g or so, just to encourage people to think twice about throwing their coins at the traders the moment they get some.
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Apr 30, 2009, 11:16 AM // 11:16
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#16
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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/signed
Would like to see this too. It would be a big space saver, allowing me to turn coins into their higher denominations to have only three stacks of coins at once, and then exchange them for the lesser currency if I want something on a lower tier.
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Apr 30, 2009, 12:07 PM // 12:07
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#17
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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/signed
A bit of forethought and planning can make this unnecessary, but it does seem as something of a non-brainer that the coins should be able to be converted both ways.
Personally, I think it would have been better implemented as another kind of faction, but I guess that would have taken more time to set up.
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Apr 30, 2009, 02:10 PM // 14:10
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#18
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Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
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That would be very nice. Copper Zoins take a lot of room, and if we are able to make them silver / gold for better storage management and then back to copper, it would be very officiant.
/signed
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